![]() ![]() * Fix errors EVAing in timewarp via crew hatch dialog. * Fix action sets input losing focus when renaming and moving the mouse away from the input field. * Fix surface attach node handling on Part Variants. ![]() * Fix NREs where Breaking Ground Science VesselType should not be available without the DLC. * Fix renamed asteroids needing a scene change to update screen and kb info. * Fix part filter showing no parts after switching between subassemblies, variants and simple mode. * Fix tab key switching for columns in the settings screen, it will focus the first available item. * RE-I5 Skipper (New "Shroud", "Truss Mount" and "Bare" variants). * RE-M3 Mainsail (New "Full", "Mid" and "Bare" variants). * BACC "Thumper" Solid Fuel Booster revamp. * Revamped Mainsail engine with silver variant. * Fix missing font character affecting Orbit Info UI in Chinese. * Fix missing font character affecting some KSPedia slides in Russian. * Fix variant name in selector being cropped in some languages like Japanese ![]() * Created new textures with higher detail for Kerbin's low quality terrain shader. * Add Mod + VesselSwitching Keys ( ) to include debris and spaceobjects. * Change Default VesselSwitching Keys ( ) to bypass debris and spaceobjects. * Implement Limit modifier for altitude based Max Time Warp logic so players can tune when the mode is set to (ORBIT_WARP_MAXRATE_MODE = VesselAltitude). This is managed by gamesettings (ORBIT_WARP_MAXRATE_MODE = PeAltitude). * Implement new Max Time Warp logic to allow faster warp rates when on rails. * Add handling for Ships folder in GameData/SquadExpansion where stock craft including DLC parts can be stored. * KSPedia slides and assets now load on demand and are released when the KSPedia window is closed. * Each KAL Window now persists its screen position with the KAL. * Adjust Wheel brake setting and auto-friction to take into account Gee. * Added medium and high Quality shader for Moho. * Add new Cheat option in the Debug Menu - Set Position to teleport a vessel to a position relative to the surface of a celestial body. * Add new part - FTE-1 Drain Valve to drain resources from attached parts. * Implement single camera system when running in DX11 for improved performance. * Part Mass and Cost now clamp their value to avoid negative numbers results from Mass/Cost Modifiers - configured per part via minimumMass and minimumCost in each parts cfg. * Adjust Kerbal ladder navigation to remove sliding and provide better automatic transition between ladders. * Added Camera mode (unlocked camera movement controls) when game is paused in flight and you hide the UI. To learn more you can read the full Changelog here: = v1.9.0=ฤก.9.0 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog) +++ Improvements ![]()
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